Sandwarriors
Developer(s)Astros Productions
Publisher(s)Interplay Entertainment
Platform(s)DOS[1]
Release1997
Genre(s)Action[2]

Sandwarriors is a 1997 video game developed by Astros Productions and published by Interplay Entertainment. The game is a combat/flight sim.[3]

Development

The game was developed by Astros Productions a company founded in 1982.[4] It used an advanced 3D engine called 3D ALITY.[4]

Reception

PC Zone gave the game a score of 7.4 out of 10 stating "It's not a bad game by any means; it simply just doesn't distinguish itself from the pack. As Ron Pickering used to say to the losing team on the programme We Are The Champions, that's just 'hard lines"[6]

References

  1. ↑ McKenzie, Grant (November 23, 1997). "The Future is ugly, but so are the enemies". Calgary Herald. p. 33. Archived from the original on June 15, 2022. Retrieved June 16, 2022 – via Newspapers.com.
  2. ↑ "Sandwarriors Preview". PC Player (in German). June 1997. p. 16. Retrieved June 16, 2022.
  3. ↑ Lobay, Lawrence (December 15, 1997). "Software gift ideas for the holidays". Winnipeg Sun. p. 18. Archived from the original on June 15, 2022. Retrieved June 16, 2022 – via Newspapers.com.
  4. 1 2 "Astros Productions Limited". astrosproductions.com. Archived from the original on January 17, 1998. Retrieved April 30, 2023.
  5. ↑ "Sandwarriors". PC Joker (in German). June 1997. p. 57. Retrieved June 16, 2022.
  6. 1 2 Brooker, Charlie (June 1997). "Sandwarriors Review". PC Zone. p. 89,90. Retrieved June 16, 2022.
  7. ↑ Brooker, Charlie (August 13, 2001). "Sandwarriors Review". PC Zone. Archived from the original on January 26, 2009. Retrieved June 16, 2022.
  8. ↑ "Sandwarriors". Edge. May 1997. p. 76. Retrieved June 16, 2022.
  9. ↑ "Sandwarriors". Power Play Magazine (in German). July 1997. p. 136,137. Retrieved June 16, 2022.
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